<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Worldbuilder 1 Devlog - itch.io</title><link>https://kaihadev.itch.io/worldbuilder-prototype-1</link><description>A hobby project about procedural terrain &amp; prop generation</description><item><guid>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/469051/final-version</guid><title>Final version!</title><link>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/469051/final-version</link><pubDate>Tue, 27 Dec 2022 21:32:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This will be the last update for this project! I&#039;m very satisfied with how it turned out, I learned a bunch while making this project, and that was my main goal. New features / changes Settings screen...</p>]]></description></item><item><guid>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/465176/optimizations-and-removed-webgl-p</guid><title>Optimizations, and removed WebGL :P</title><link>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/465176/optimizations-and-removed-webgl-p</link><pubDate>Sun, 18 Dec 2022 09:12:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week i&#039;ve been rewriting a bunch of code &amp; reducing calculations to make it work better. Render distances of terrain &amp; props have been increased, and also quite an improvement in lag spikes for l...</p>]]></description></item><item><guid>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/462050/better-visuals-and-actual-water-sort-of</guid><title>Better visuals, and actual water! (sort of)</title><link>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/462050/better-visuals-and-actual-water-sort-of</link><pubDate>Sat, 10 Dec 2022 15:08:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last week i&#039;ve been working on the last new in-game features, those being: Biome transitions, the change in ground color is now more gradual. moving water layer, an actual water layer instead of terra...</p>]]></description></item><item><guid>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/459551/a-new-camera-perspective-and-webgl</guid><title>A new camera perspective, and WebGL.</title><link>https://kaihadev.itch.io/worldbuilder-prototype-1/devlog/459551/a-new-camera-perspective-and-webgl</link><pubDate>Sun, 04 Dec 2022 14:57:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The last few days i&#039;ve been making a 2nd camera perspective, Since it&#039;s fairly slow to run around in the world, now you can switch (by pressing &quot;t&quot; key) to a flying camera, a lot faster! (except for t...</p>]]></description></item></channel></rss>